5 Demonstrações simples sobre 33 Immortals Gameplay Explicado



Bumping into another player or two, teaming up to fight random objectives, then going through the entire dungeon, only to get separated and somehow feel melancholy about that 20-minute unspoken bond is probably something you can only get from a video game.

Your mortal life has been judged sinful, and your soul’s fate is to be punished for all eternity – but an uprising is brewing among the damned! Press on as a renegade in the immortal rebellion against God’s final judgment, and fight for your eternal life. Pick-up and raid

Experience your soul’s epic journey through the afterlife rendered in beautiful hand-drawn animation. 33 Immortals is a unique take on Dante Alighieri’s literary masterpiece, the Divine Comedy.

It may be the same developer, but this isn’t the soothing afterlife of Spiritfarer anymore. 33 Immortals

Considering the tenacity of roguelike enjoyers, having only two maps available at launch may end up being a major drawback for those who beat the two bosses within the first week, if I’m being conservative.

A faceless, damned soul, a rebel who has rejected destiny to fight against God and demand a different fate. That’s who you are in 33 Immortals. Well, you and countless others who are also joining in for a fight against everything in Hell, Purgatory, and Heaven.

To stand a chance, you must farm monsters immediately. They drop dust, which fills your Dust Bubble and can be deposited at Dust Shrines to upgrade Attack, Vitality, or Empathy. Scattered across the map are Torture Chambers, high-risk combat trials with valuable loot—two Relic chests, one always open one requiring a key—that are limited to six players at a time.

It’s curious to see just how players of different skill levels and experience come together in groups. Even in the most organized parties that have formed non-verbal agreements (using a handy emote wheel) to focus on specific objectives, there’s that one player who is doing their own thing in a corner while hacking away at the wrong thing, and somehow, surviving to the end.

I’m surprised that it’s not launching for the Xbox One alongside the Series X

isn’t without its flaws. The movement system feels stiff, with attacks locking you in place and dashes on a very brief, frustrating cooldown. Early on, this makes combat feel clunky and restrictive, and while later upgrades help smooth things out, it still never reaches the fluidity you’d expect from a game that throws you into such chaotic battles.

Each of these weapons have a primary and secondary attack that rely on you inflicting damage on enemies to build up their respective gauges.

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That’s all I could gather about the lore before taking my repeated trips to Hell for all that loot and boss-slaying goodness. I suspect many players will be going the same route at launch too, as listening to NPCs and reading pages of lore are probably not what most action game fans want to do when they boot 33 Immortals Gameplay up a hardcore multiplayer experience.

I was given the chance to take a crack at the game a week prior to the early access launch, giving me around six hours with the game split across multiple play sessions.

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